Theoretical & Research Papers
| Collaborative Learning, Cognitive Processes, Telerobotic Communication and Japan Recovery in Virtual Spaces | |
| Michael Vallance, Stewart Martin |
| “Space Makes You Bitter: The evolution of sandbox culture in Second Life and EVE Online” | |
| John Carter McKnight |
| Advanced Technology Education: A Case for Uses of Virtual Reality in Teaching Human Services | |
| Scott Anstadt, Ashley Burnette, Shannon Bradley |
| THE IMPACT OF INTEGRATING A VIRTUAL WORLD INTO A FEDERALLY MANDATED DIGITAL CITIZENSHIP AND CYBER SAFETY UNIT ON STUDENT ACHIEVEMENT, HIGHER ORDER THINKING SKILLS, AND TEST MOTIVATION | |
| Amy Fox-Billig |
| Collaboration on Virtual Harmony: STEM Research on the Mars Geothermal, Nonlinear Game Design on Atlantis and Unity3D, and the Migration to MOSES | |
| Cynthia M Calongne, Andrew Stricker |
Best Practices Showcase
| The Past, Present, and Future of Virtual World Education | |
| Valerie Hill |
| Building Educational Assets Within Virtual Worlds | |
| Roxanne De Leon |
| Teaching and learning in Second Life as Part of a Blended Approach:reflections and lessons learnt | |
| Sheila Webber, Ridvan Ata |
| Session 1: Learning numbers: Intro to subQuan (pre-K & up) | |
| Rebecca Reiniger, D.Cooper Patterson, Anna-Marie Robertson |
| Session 2: Application of subQuan to Algebra (4th Grade & up) | |
| Rebecca Reiniger, D.Cooper Patterson, Anna-Marie Robertson |
| Session 3: subQuan to Polynomial Derivation and beyond... (9th Grade – HigherEd) | |
| Rebecca Reiniger, D.Cooper Patterson, Anna-Marie Robertson |
| Interactive Base Number Sheets in a Virtual World | |
| Rebecca Reiniger, D.Cooper Patterson, Anna-Marie Robertson |
| One Big Soup | |
| Muze Ackland |
| Experience in Applying Virtual Worlds to Training in a Business Environment | |
| AgileBill Krebs |
| POPULARISATION AND OUTREACH OF SCIENCE IN THE ITALIAN SECOND LIFE COMMUNITY – BEST PRACTICES | |
| calliope lexington |
| Tech Stewarding in Second Life | |
| Amber Amanda Jade Judge |
| The Saga of UW Maya Island: Digital storytelling, context- and game-based learning in Virtual Worlds | |
| Stylianos A Mystakidis |
| Tapping the Potential of Open Blended Courses in Virtual Worlds | |
| Stylianos A Mystakidis |
| Introduction to Conscious Communication | |
| Laurel Ley, Jon D. Fleming |
| Do They Feel Safe ? | |
| T Migden |
| The Need For Security | |
| T Migden |
| Security Services | |
| T Migden |
| Do Faculty and Students Feel Safe? | |
| T Migden |
| Security Training | |
| T Migden |
| Do you Need Security? | |
| T Migden |
| Best Practices Presentation: 3D Virtual Worlds in K-12 (International) Schools | |
| David W. Deeds |
| Teaching Prejudice and Discrimination Using Second Life | |
| Serene Tan, Rui Jun Lee |
| Theorycraft: Quantitative Analysis in World of Warcraft | |
| Abacus Capalini, Kavon Zenovka, Michael Liucci |
| Practices in Rhetoric and Academic Use of Spanish Language | |
| Montse Veyrat |
| Engaging Literature Students Through Role Play and Set Creation in a Virtual World | |
| Rawlslyn Francis |
| Using Arts Processes for Learning in Second Life | |
| Niela Miller |
| A Cloud Topoanalysis Montage for Learning in Virtual and Cloud Computing Spaces | |
| Cynthia M Calongne, Andrew Stricker, Erven F. McGinnes III, Paul Tomaso, Shane C. Archiquette, Josue E. (Ricky) Martinez |
| USE OPEN SIM AND SECOND LIFE TO HELP STUDENTS CONQUER 3DS MAX | |
| Hsiao-Cheng Han |
| Cutting Through The Virtual Hype: Being Authentic is Being Epic | |
| Phylis Johnson |
| Cocoon Lives Again Virtually: Epic Dreams of The Golden Years | |
| Phylis Johnson |
| Life on an Epic Scale | |
| Peter Miller |
| Be Epic: learn how to make machinimas from scratch in five weeks. | |
| Angela Rizzo |
| Choice and Play, Versus Structure in Supporting New SL Users | |
| Nicole C. Miller, Justin R. Allison, Kui Xie |
| Massively Open Online…..Virtual Worlds, Games and Education | |
| Kavon Zenovka, Karla Schorzman |
| MachinEVO | |
| Heike Philp |
| A Panel On: The Rejuvenation of STEM “Cells” By Avatars | |
| Veronica Linda Pistoia |
| Pedagogical Learning Technology Products and Content | |
| Gentle Heron |
| Universal Design for Learning in VW | |
| Blu Heron |
| Virutal Worlds Residency | |
| Randy Hindrichs |
Exploration of Virtual Worlds
| Going MAAD - The Growth and Educational Possibilities of Museums in Inworldz | |
| Alicia Beth Corts, Barbara Zanzig, Bill Spurlock |
| EVE Online Tour | |
| John Carter McKnight |
| A Tour of Calisto Encinal’s Mi Casa Es Su Casa | |
| James T. Abraham |
| Exploring Science on the New World Grid | |
| Peter Miller |
| Design Studio Best Practices in Virtual Worlds Using Learning Modules Packaged in a Holodeck | |
| Karl Ostler |
| Taking a proactive approach to virtual campus tours - 3D Virtual Campus Tours | |
| Andrew Hughes |
| The Four Bridges Project – A Virtual Sustainable Community | |
| Amy E Cross |
| Basics of Cloud Computing | |
| Lyle Edward Tompkins |
| Club Penguin Tour | |
| Edith Halderman |
| ECOMOVE Tour | |
| EcoMove Tour |
| The Smithsonian Latino Virtual Museum (LVM) Tour | |
| Melissa Carillo |
Games & Simulations
| Approaching Training For Generations Entering The Workforce | |
| Andrew Hughes |
| Demonstration of a Virtual World English Lesson: The Cypris Chat English Learning Community | |
| Mike McKay |
| One School’s Approach to Vocational Transition: Gaming | |
| Kim Flack, Dave Flack |
| The SLAM system: learning languages through your avatar | |
| Darren Green |
| Chinese Space Program Simulation | |
| Scott Grant |
| Enhancing a Scavenger Hunt Game to Increase Student SL Skills and Content Knowledge | |
| Wendy L. Keeney-Kennicutt |
| FIRST RESPONDER ROUND TABLE DISCUSSION | |
| Patrick Thorkveld |
| Baseball in the Virtual World | |
| Tom Vincent Connors |
| Soccer Mini Game | |
| Max Platt |
Posters
| Virtual Pioneer Poster Session | |
| Andrew McKinstry Wheelock |
| Number Recognition in a Virtual World | |
| Rebecca Reiniger |
| POPULARIZATION AND OUTREACH OF SCIENCE IN THE ITALIAN SECOND LIFE COMMUNITY | |
| calliope lexington |
| Running a journal club in Second Life | |
| Sheila Webber, Marshall Dozier |
| Learning Genetics by Breeding Ozimals Bunnies | |
| Stephen L Gasior |
| Tech Stewarding in Second Life - An Example in the Educational Technology Community | |
| Amber Amanda Jade Judge |
| Rockcliffe University Consortium | |
| Kevin Feenan |
| Epic Educational Apps | |
| Marie Katherine Booz |
| Muve Out of Your Box | |
| Lori Weedo, Lauren Thurman |
| MOSES: An Open Source Educational Research Environment | |
| Cynthia M Calongne |
| Open Simulator Tools & Methods for Interpretive Aids in Virtual World Arts Presentation | |
| Tonietta Walters |
| AFGHANISTAN VIRTUAL MUSEUM | |
| Gwen Penner |
| Cognitive Dissonance, Social Constructivism, and Play | |
| Abacus Capalini, Kavon Zenovka, Melody Collier |
| Be Epic! Online and Virtual | |
| Abacus Capalini, Kae Novak, Kate Hagerty |
| A MULTIDIMENSIONAL INFO-SENSORIUM HOLODECK: EMERGING ANALYTICS TO MEASURE GENERAL ORGANIZATION EVOLUTION | |
| Alfred Sepulveda |
| Privacy Poetry Poster | |
| Jason Murray |
| Academic Avatars: A Virtual Student Club at Florida State College at Jacksonville | |
| Rawlslyn Francis |
| A Musical Odyssey | |
| Kate Miranda |
| MOOC | |
| Kavon Zenovka, Abacus Capalini |
| Explore the 2012 Maya Island while you have time! | |
| Stylianos Mystakidis |
| Jibe/Unity 3D School Quick Start | |
| David Deeds |
| "VEJ - Savor Every Byte!" | |
| Roxie Neiro |
| Massively Minecraft | |
| JoKay Wollagong |
| Reaction Grid | |
| John Lester |
| Dia de los Muertos 3D experience in the Smithsonian Latino Virtual Museum (LVM) | |
| Maria Carrillo |
| NMAI Selected Content and Research Focus: Ancient Peoples/Modern Migrations Topic of indigenous Latino immigration. | |
| Maria Carrillo |
| Experience Smithsonian Latino Art Collections in LVM’s Art Island | |
| Maria Carrillo |
| House Builders Extraordinaire Contest! | |
| Marianne Malmstrom |
Machinima
| The Storyboard: Conceptualizing Your Machinima Idea as a Storybook | |
| Phylis Johnson |
| IceOpal: A Virtual Interpretation of Amy Lowell's "Opal" | |
| Lori Landay |
| Transformation: Virtual Art on the Brink | |
| Lori Landay |
| Pic du Midi a Virtual Tour | |
| Revel Peters |
| Avatar with a KinoEye | |
| Lori Landay |
| I Love Dancing @ Le Cactus | |
| Lori Landay |
| Machinima: 'Around the Campfire - Moon Theme' | |
| Jens Olsen |
| Show Case | |
| Hsiao-Cheng Han |
| The Pillars of UWA in SL | |
| Brad Curnow |
| Maya Island: a Library Exhibit and Tour | |
| Valerie Hill |
| Second Life Student Projects for English Composition and Literature Courses at Florida State College at Jacksonville | |
| Rawlslyn Francis |
| A Year in the Life | |
| Pooky Amsterdam |
| Waking Up Part 1 | |
| Natalina DeVinna |
| Understanding the Holocaust Project | |
| Andy Wheelock |
| Mi Tierra/Mi Mundo; My Land/my World, a 3D adventure quest in LVM Second Life | |
| Melissa Carrillo |
| Mi Tierra/Mi Mundo; My Land/my World, a 3D adventure quest in Lvm Eco Explorers Adventure Quest Game in Unity 3D. | |
| Maria Carrillo |
| Dia de los Muertos 3D experience in the Smithsonian Latino Virtual Museum (LVM | |
| Maria Carillo |
| VWBPE “Saving the Universe” In School | |
| Marianne Malmstrom |
| Title: Minecraft- Community Part 3: Games | |
| Marianne Malmstrom |
| Crumple's Pet Skunk | |
| Marianne Malmstrom |
| Nimbus Racing Tutorial | |
| Marianne Malmstrom |
K-12
| Uru in the classroom | |
| William Frederick Schmachtenberg |
| Senior Project® Center at P4DL, Inc. | |
| Kathleen Norris |
| Humane Education Exercises in SL | |
| Carl Icann |
| Virtual Treasure Hunting: Teen Girl’s Game-Making in OpenSim | |
| Christine Liao |
Keynote
| How Immersion in Virtual and Augmented Worlds Helps Students in the Real World | |
| Chris Dede |
| A Brainstorm on Games and Simulations in Teacher Education | |
| David Gibson |
| "Resistance is futile: making a case for virtual worlds" | |
| Joe Essid |
| WoW in School: the Hero's Journey | |
| Peggy Sheehy, Lucas Gillispie |
| Epic Win! Epic Fail! | |
| Marianne Malmstrom |
| 3D Games Lab | |
| Lisa Dawley |
| Interview with Kyle | |
| Kyle Gomboy |
| Massively Minecraft | |
| JoKay Wollagong |
Invited Speakers
| Gutenberg to Spielberg | |
| Gord Holden |
| Using Virtual Worlds as a Tool for Project-Based Learning | |
| Sharon Bowers |
| Representing Latino Cultural Heritage in the Age of the Social Web | |
| Melissa Carrillo |
| Using Mobile Devices for Community and Team-Building in the Classroom | |
| Jackie Gerstein |
| Human Computer Interaction | |
| Helen Chavez, Javier Sanchez, David Gibson |
Speaker Tours
| Active Worlds: Tour of NIAUniverse | |
| Sharon Bowers |
Keynote Tours
| WoW in School with Legacy Guild | |
| Peggy Sheehy |
| Massively Minecraft Tour | |
| JoKay Wollagong |
Machinima Fest
| EduMachinima Fest | |
| Machinima Mania |
| Testic Ovary Tour | |
| Doug Threebeard |
| Time Travelers – Episode 4 : The Pattern | |
| Pooky Amsterdam |