Presentations and Authors


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Theoretical & Research Papers

Collaborative Learning, Cognitive Processes, Telerobotic Communication and Japan Recovery in Virtual Spaces
Michael Vallance, Stewart Martin
“Space Makes You Bitter: The evolution of sandbox culture in Second Life and EVE Online”
John Carter McKnight
Advanced Technology Education: A Case for Uses of Virtual Reality in Teaching Human Services
Scott Anstadt, Ashley Burnette, Shannon Bradley
THE IMPACT OF INTEGRATING A VIRTUAL WORLD INTO A FEDERALLY MANDATED DIGITAL CITIZENSHIP AND CYBER SAFETY UNIT ON STUDENT ACHIEVEMENT, HIGHER ORDER THINKING SKILLS, AND TEST MOTIVATION
Amy Fox-Billig
Collaboration on Virtual Harmony: STEM Research on the Mars Geothermal, Nonlinear Game Design on Atlantis and Unity3D, and the Migration to MOSES
Cynthia M Calongne, Andrew Stricker

Best Practices Showcase

The Past, Present, and Future of Virtual World Education
Valerie Hill
Building Educational Assets Within Virtual Worlds
Roxanne De Leon
Teaching and learning in Second Life as Part of a Blended Approach:reflections and lessons learnt
Sheila Webber, Ridvan Ata
Session 1: Learning numbers: Intro to subQuan (pre-K & up)
Rebecca Reiniger, D.Cooper Patterson, Anna-Marie Robertson
Session 2: Application of subQuan to Algebra (4th Grade & up)
Rebecca Reiniger, D.Cooper Patterson, Anna-Marie Robertson
Session 3: subQuan to Polynomial Derivation and beyond... (9th Grade – HigherEd)
Rebecca Reiniger, D.Cooper Patterson, Anna-Marie Robertson
Business case-study analysis through cross-cultural online student collaboration, using a virtual world environment, to simulate the complexities of gathering and analyzing relevant background data.
Sabine Emad
Interactive Base Number Sheets in a Virtual World
Rebecca Reiniger, D.Cooper Patterson, Anna-Marie Robertson
One Big Soup
Muze Ackland
Experience in Applying Virtual Worlds to Training in a Business Environment
AgileBill Krebs
POPULARISATION AND OUTREACH OF SCIENCE IN THE ITALIAN SECOND LIFE COMMUNITY – BEST PRACTICES
calliope lexington
Tech Stewarding in Second Life
Amber Amanda Jade Judge
The Saga of UW Maya Island: Digital storytelling, context- and game-based learning in Virtual Worlds
Stylianos A Mystakidis
Tapping the Potential of Open Blended Courses in Virtual Worlds
Stylianos A Mystakidis
Introduction to Conscious Communication
Laurel Ley, Jon D. Fleming
Do They Feel Safe ?
T Migden
The Need For Security
T Migden
Security Services
T Migden
Do Faculty and Students Feel Safe?
T Migden
Security Training
T Migden
Do you Need Security?
T Migden
Best Practices Presentation: 3D Virtual Worlds in K-12 (International) Schools
David W. Deeds
Teaching Prejudice and Discrimination Using Second Life
Serene Tan, Rui Jun Lee
Theorycraft: Quantitative Analysis in World of Warcraft
Abacus Capalini, Kavon Zenovka, Michael Liucci
Practices in Rhetoric and Academic Use of Spanish Language
Montse Veyrat
Engaging Literature Students Through Role Play and Set Creation in a Virtual World
Rawlslyn Francis
Using Arts Processes for Learning in Second Life
Niela Miller
A Cloud Topoanalysis Montage for Learning in Virtual and Cloud Computing Spaces
Cynthia M Calongne, Andrew Stricker, Erven F. McGinnes III, Paul Tomaso, Shane C. Archiquette, Josue E. (Ricky) Martinez
USE OPEN SIM AND SECOND LIFE TO HELP STUDENTS CONQUER 3DS MAX
Hsiao-Cheng Han
Cutting Through The Virtual Hype: Being Authentic is Being Epic
Phylis Johnson
Cocoon Lives Again Virtually: Epic Dreams of The Golden Years
Phylis Johnson
Life on an Epic Scale
Peter Miller
Be Epic: learn how to make machinimas from scratch in five weeks.
Angela Rizzo
Choice and Play, Versus Structure in Supporting New SL Users
Nicole C. Miller, Justin R. Allison, Kui Xie
Massively Open Online…..Virtual Worlds, Games and Education
Kavon Zenovka, Karla Schorzman
MachinEVO
Heike Philp
A Panel On: The Rejuvenation of STEM “Cells” By Avatars
Veronica Linda Pistoia
Pedagogical Learning Technology Products and Content
Gentle Heron
Universal Design for Learning in VW
Blu Heron
Virutal Worlds Residency
Randy Hindrichs

Exploration of Virtual Worlds

Going MAAD - The Growth and Educational Possibilities of Museums in Inworldz
Alicia Beth Corts, Barbara Zanzig, Bill Spurlock
EVE Online Tour
John Carter McKnight
A Tour of Calisto Encinal’s Mi Casa Es Su Casa
James T. Abraham
Exploring Science on the New World Grid
Peter Miller
Design Studio Best Practices in Virtual Worlds Using Learning Modules Packaged in a Holodeck
Karl Ostler
Taking a proactive approach to virtual campus tours - 3D Virtual Campus Tours
Andrew Hughes
The Four Bridges Project – A Virtual Sustainable Community
Amy E Cross
Basics of Cloud Computing
Lyle Edward Tompkins
Club Penguin Tour
Edith Halderman
ECOMOVE Tour
EcoMove Tour
The Smithsonian Latino Virtual Museum (LVM) Tour
Melissa Carillo

Games & Simulations

Approaching Training For Generations Entering The Workforce
Andrew Hughes
Demonstration of a Virtual World English Lesson: The Cypris Chat English Learning Community
Mike McKay
One School’s Approach to Vocational Transition: Gaming
Kim Flack, Dave Flack
The SLAM system: learning languages through your avatar
Darren Green
Chinese Space Program Simulation
Scott Grant
Enhancing a Scavenger Hunt Game to Increase Student SL Skills and Content Knowledge
Wendy L. Keeney-Kennicutt
FIRST RESPONDER ROUND TABLE DISCUSSION
Patrick Thorkveld
Baseball in the Virtual World
Tom Vincent Connors
Soccer Mini Game
Max Platt

Posters

Virtual Pioneer Poster Session
Andrew McKinstry Wheelock
Number Recognition in a Virtual World
Rebecca Reiniger
POPULARIZATION AND OUTREACH OF SCIENCE IN THE ITALIAN SECOND LIFE COMMUNITY
calliope lexington
Running a journal club in Second Life
Sheila Webber, Marshall Dozier
Learning Genetics by Breeding Ozimals Bunnies
Stephen L Gasior
Tech Stewarding in Second Life - An Example in the Educational Technology Community
Amber Amanda Jade Judge
Rockcliffe University Consortium
Kevin Feenan
Epic Educational Apps
Marie Katherine Booz
Muve Out of Your Box
Lori Weedo, Lauren Thurman
MOSES: An Open Source Educational Research Environment
Cynthia M Calongne
Open Simulator Tools & Methods for Interpretive Aids in Virtual World Arts Presentation
Tonietta Walters
AFGHANISTAN VIRTUAL MUSEUM
Gwen Penner
Cognitive Dissonance, Social Constructivism, and Play
Abacus Capalini, Kavon Zenovka, Melody Collier
Be Epic! Online and Virtual
Abacus Capalini, Kae Novak, Kate Hagerty
A MULTIDIMENSIONAL INFO-SENSORIUM HOLODECK: EMERGING ANALYTICS TO MEASURE GENERAL ORGANIZATION EVOLUTION
Alfred Sepulveda
Privacy Poetry Poster
Jason Murray
Academic Avatars: A Virtual Student Club at Florida State College at Jacksonville
Rawlslyn Francis
A Musical Odyssey
Kate Miranda
MOOC
Kavon Zenovka, Abacus Capalini
Explore the 2012 Maya Island while you have time!
Stylianos Mystakidis
Jibe/Unity 3D School Quick Start
David Deeds
"VEJ - Savor Every Byte!"
Roxie Neiro
Massively Minecraft
JoKay Wollagong
Reaction Grid
John Lester
Dia de los Muertos 3D experience in the Smithsonian Latino Virtual Museum (LVM)
Maria Carrillo
NMAI Selected Content and Research Focus: Ancient Peoples/Modern Migrations Topic of indigenous Latino immigration.
Maria Carrillo
Experience Smithsonian Latino Art Collections in LVM’s Art Island
Maria Carrillo
House Builders Extraordinaire Contest!
Marianne Malmstrom

Machinima

The Storyboard: Conceptualizing Your Machinima Idea as a Storybook
Phylis Johnson
IceOpal: A Virtual Interpretation of Amy Lowell's "Opal"
Lori Landay
Transformation: Virtual Art on the Brink
Lori Landay
Pic du Midi a Virtual Tour
Revel Peters
Avatar with a KinoEye
Lori Landay
I Love Dancing @ Le Cactus
Lori Landay
Machinima: 'Around the Campfire - Moon Theme'
Jens Olsen
Show Case
Hsiao-Cheng Han
The Pillars of UWA in SL
Brad Curnow
Maya Island: a Library Exhibit and Tour
Valerie Hill
Second Life Student Projects for English Composition and Literature Courses at Florida State College at Jacksonville
Rawlslyn Francis
A Year in the Life
Pooky Amsterdam
Waking Up Part 1
Natalina DeVinna
Understanding the Holocaust Project
Andy Wheelock
Mi Tierra/Mi Mundo; My Land/my World, a 3D adventure quest in LVM Second Life
Melissa Carrillo
Mi Tierra/Mi Mundo; My Land/my World, a 3D adventure quest in Lvm Eco Explorers Adventure Quest Game in Unity 3D.
Maria Carrillo
Dia de los Muertos 3D experience in the Smithsonian Latino Virtual Museum (LVM
Maria Carillo
VWBPE “Saving the Universe” In School
Marianne Malmstrom
Title: Minecraft- Community Part 3: Games
Marianne Malmstrom
Crumple's Pet Skunk
Marianne Malmstrom
Nimbus Racing Tutorial
Marianne Malmstrom

K-12

Uru in the classroom
William Frederick Schmachtenberg
Senior Project® Center at P4DL, Inc.
Kathleen Norris
Humane Education Exercises in SL
Carl Icann
Virtual Treasure Hunting: Teen Girl’s Game-Making in OpenSim
Christine Liao

Keynote

How Immersion in Virtual and Augmented Worlds Helps Students in the Real World
Chris Dede
A Brainstorm on Games and Simulations in Teacher Education
David Gibson
"Resistance is futile: making a case for virtual worlds"
Joe Essid
WoW in School: the Hero's Journey
Peggy Sheehy, Lucas Gillispie
Epic Win! Epic Fail!
Marianne Malmstrom
3D Games Lab
Lisa Dawley
Interview with Kyle
Kyle Gomboy
Massively Minecraft
JoKay Wollagong

Invited Speakers

Gutenberg to Spielberg
Gord Holden
Using Virtual Worlds as a Tool for Project-Based Learning
Sharon Bowers
Representing Latino Cultural Heritage in the Age of the Social Web
Melissa Carrillo
Using Mobile Devices for Community and Team-Building in the Classroom
Jackie Gerstein
Human Computer Interaction
Helen Chavez, Javier Sanchez, David Gibson

Speaker Tours

Active Worlds: Tour of NIAUniverse
Sharon Bowers

Keynote Tours

WoW in School with Legacy Guild
Peggy Sheehy
Massively Minecraft Tour
JoKay Wollagong

Machinima Fest

EduMachinima Fest
Machinima Mania
Testic Ovary Tour
Doug Threebeard
Time Travelers – Episode 4 : The Pattern
Pooky Amsterdam